Podcast Mini Series

Allyed and Shifting Schools are hosting a special three part mini series to help educators sustain the conversation and continue their learning. Starting on Monday of Media Literacy Week, and the following Mondays for those three weeks, a new episode drops!

Help Students Find & Judge Credible Information

Join Media Savvy Citizens for an online event where we’ll equip you with an overview on how to get our students used to ways to find and judge reliable, valid information from credible sources on the internet. In today’s digital age, it’s crucial for students to discern reliable sources from unreliable ones. Their expert speakers will share valuable tips and strategies to teach students how to build habits in students to find and judge credible information effectively. Media Savvy Citizens will provide an overview on their latest Finding Reliable Sources course. Don’t miss this opportunity to enhance your teaching toolkit and empower students to become critical thinkers and participants!

Learn more here.

Media Literacy and Mental Health

Educators are invited to join the Pulitzer Center for a virtual conversation exploring the relationship between media literacy and mental health. Pulitzer Center staff and an educator panel will examine the questions:

1. How can media literacy skills support student mental health?
2. How can educators prioritize mental health (for our students, and ourselves) when teaching about media literacy?

Speakers will introduce resources designed to strengthen students’ media literacy skills while prioritizing their wellbeing and social-emotional learning, and describe how they have used them in their own classrooms.

Learn more information here.

Escape The Echoes – A Media Literacy Escape Game

Escape The Echoes is a one-hour educational escape game that helps students develop media literacy skills through an engaging, team-based gaming experience.

The game requires teams to navigate through a series of digital media puzzles and activities that involve the utilization of one or more media literacy skills. Specifically, the game focuses on the formation of media filter bubbles and their impact on human behavior and society. The game is designed to be played in an in-person, virtual, or hybrid setting at schools or other educational institutions.

Join using this link.